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Resident evil 4 pc game review
Resident evil 4 pc game review









  1. #Resident evil 4 pc game review Ps4#
  2. #Resident evil 4 pc game review series#

It can be a little confusing to navigate at first, but it’s not particularly large, and eventually its main function is to serve as a hub from which you set out to take down four lords in thrall to a mysterious figure known as Mother Miranda. The village itself is a fairly open space that you explore in the daytime, solving environmental puzzles in order to unlock further areas. Save for a couple of notable sequences, Village mostly throws that idea away. The setting - mostly centered on a disgusting, fetid house in a Louisiana bayou - was evocative and terrifying, marking the first time in a while that a Resident Evil game would genuinely make you fear what might be around the next corner. That game was widely lauded for its relatively grounded return to survival horror - at least, about as grounded as you can get when you’re making a game involving horrifically mutated monsters caused by shadowy bioweapon experiments. I found Village’s shift in tone a little surprising after the broad success of Resident Evil 7. It’s a little disappointing because the mode was incredibly immersive in 7, but the omission is probably for the best considering Village’s faster pace.

#Resident evil 4 pc game review Ps4#

It’s also worth noting that, unlike the PS4 version of Resident Evil 7, there’s no way to play Village in VR. This can be fixed by turning RT off, so it really comes down to whether you prioritize a subtle but effective graphical improvement or perfectly locked performance. The experience is generally pretty smooth, but you will see some drops in frame rate from time to time. Unfortunately, the RT mode does mean that the PS5 can’t quite keep up a solid 60fps. It’s a step beyond the typical screen-space techniques you’d see on older hardware. The game is also being released for the PS4, PC, and Xbox consoles, and while its cross-generational roots are clear, it looks pretty good on the PS5.īy default, it runs at a reconstructed 4K resolution with ray tracing switched on, and while this isn’t always particularly mind-blowing, I did find it made a notable difference to the lighting in some of Village’s moodier locations. I played Resident Evil Village for review on the PlayStation 5. Instead of tentatively exploring a creepy, atmospheric environment that gradually reveals the horror within, you’re thrown right into the thick of the action and are left to fend for yourself against warped antagonists - which, you may remember, is exactly how Resident Evil 4 started out. While Village shares a camera angle and basic controls with 7, the tone is notably different right from the start. Ethan finds himself in a hostile village populated by savage werewolf-adjacent people and sets out to find his daughter.

#Resident evil 4 pc game review series#

Ethan and his wife Mia have moved to Europe and are raising their baby, but things quickly go south following an intervention from series icon Chris Redfield. Village picks up a few years after the events of Resident Evil 7. But while 7 evoked the slow-burning housebound horror of the original game, Village is more like a first-person take on arguably the series’ highest point: Resident Evil 4. It’s a direct sequel to 7, with the same first-person perspective and bland protagonist Ethan Winters. Now we have Resident Evil Village, which comes with a logo styled in a way to let you know that this is really Resident Evil 8, even if Capcom isn’t explicitly naming it as such. Since then, Capcom has put out a phenomenally good remake of Resident Evil 2, as well as a solid if less substantial take on its successor. After reaching its possible creative nadir with Resident Evil 6, 2017’s Resident Evil 7 represented a welcome return to the series’ horror roots while reinventing itself with a first-person perspective. Resident Evil has been in a pretty good place of late.











Resident evil 4 pc game review